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ABOUT

I’m a sound designer specializing in interactive audio for games. I’ve worked across both mobile and PC titles, designing and implementing complete sound systems that combine creativity with technical precision. My experience covers the full audio pipeline, from sound design and music composition to integration within modern game engines and middleware. I’ve collaborated with studios in contractor, freelance, and in-house roles, adapting to diverse workflows and production environments. Across every project, my goal is to deliver high-quality, emotionally engaging audio that enhances gameplay and defines a project’s sonic identity.    

SOFTWARE

REAPER

ABLETON

LOGIC PRO

PRO TOOLS

WWISE

FMOD

UNITY

UNREAL

SKILLS

FOLEY

SOUND SYNTHESIS

MUSIC PRODUCTION

MIXING & MASTERING

VO RECORDING & EDITING

GAME AUDIO IMPLEMENTATION

  ++C# / C

GAME DEVELOPMENT

© 2025 Volkan Erden — Sound Designer 

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